#ifndef __GameExplosion_H__
#define __GameExplosion_H__

#include "cocos2d.h"
USING_NS_CC;

class CGameExplosion :public Node
{
public:
	CGameExplosion();
	virtual ~CGameExplosion();

	virtual bool init();

	CC_SYNTHESIZE(Sprite*, m_pSprite, Sprite);

	CREATE_FUNC(CGameExplosion);
private:

};

#endif